Ubisoft is going to significantly increase the number of people working on the already massive work Assassin’s Creed franchise, the company said Tuesday as part of its latest earnings report. The company is increasing its investment in the series because it sees a great opportunity for growth.
In particular, as part of our increased strategic focus on our biggest growth opportunities and gradual reallocation of resources, Ubisoft will increase the number of talent working on the Assassin’s Creed franchise by 40 percent over the coming years to drive ambitious expansion. company. in a press release. Currently, the company has “about” 2,000 people working on the franchise, CEO Yves Guillemot said during an earnings call.
Assassin’s Creed Valhalla was a big hit
Based on the figures for Assassin’s Creed Walhalla, the latest game in the series, it’s not exactly a surprising decision. “Assassin’s Creed Valhalla now has 44 percent more players live-to-date than Assassin’s Creed Origins and 19 percent more than Assassin’s Creed Odyssey on a like-for-like basis, with significantly higher revenue per player, leading to lifetime net bookings of +82 percent and +61 percent, respectively,” said Ubisoft. TL;DR: Walhalla has been very popular And earns more money per player than those other two games.
And we already know that Ubisoft is working on a huge series Assassin’s Creed games, so it makes sense that more staff would be needed to make them all. Assassin’s Creed Mirage is expected sometime this year, and the company is already working on two more main games (codenamed “Red” and “Hexe”), a mobile game (codenamed “Jade”), a multiplayer-focused game (codenamed “Invictus”), and a whole Assassin’s Creed hub project called “Infinity”.
Ubisoft is also excited about its free-to-play games. It is a closed beta of the shooting game XChallenging had more than 1 million players, according to the press release, and the company is preparing tests Rainbow Six Mobile, The resurrection of the divisionAnd The Heartland Division. And Ubisoft says you can look forward to games like Avatar: Limits of Pandora (which was postponed in July), pirate game Skull and bones (which was delayed again in January) and an unspecified “another big game” in 2023 and 2024. It seems likely that the company will share more details on many of these projects at the Ubisoft Forward event on June 12.